OBJECT OF GAME
Form words using letters in the upper rack. Letters drop to the lower
rack as words are formed. The upper rack is refilled from the game
letter queue as words are entered.
LETTER QUEUE
Each game begins with a 120 letters.
GAME CLOCK
The game timer expires in 2 minutes. A time bonus of 1
second is added to the game each time a word is entered.
WORD VALUE
Each word is worth the value of its composite letters plus its
word-length bonus.
SCORING
Game score is determined as follows:
| + |
Valid Words |
word value |
| - |
Invalid Words |
word value |
| - |
Dropped Letters |
letter value |
| - |
Unused Letters |
1 point per letter |
| + |
Letter Bonus |
game score multiplied by the percent of letters used in valid
words |
GAME COMMANDS
| A-Z |
Drop corresponding letter to lower rack
Keyboard: {A-Z} |
| ENTER |
Enters word on lower rack, advances letter queue
Keyboard: {Enter} |
| Drop |
Drops letter on lower rack
Keyboard: {Backspace} |
| Reset |
Resets upper rack
Keyboard: {Esc} |
| Reverse |
Reverses letter queue
Keyboard: {Tab} |
VIOLATION
Once the game begins, clicking anywhere outside the interface will
terminate WordWarrior.